"My fellow Kindred, Loyal Citizens of Amsterdam; Long has our proud
        city stood tall over others as a center of culture, learning, industry
        and commerce. Our port once saw magnificent ships set sail for many
        uncharted lands, bringing back spices worth more than gold itself. It
        is from here, that an empire was forged which held sway on every
        landmass save the icy south. And through it all, we, the Damned, have
        played our parts behind the curtains. We have schemed, and we have
        prayed. Drinking and bleeding alike, we have survived within this city
        for nearly a thousand years. Through the great fires, through the
        plague, through the second world war; we have endured. Why? We have
        endured because of the laws that bind together our great society."

                                   - Antonius Severijn, Prince of Amsterdam                                                       Speech given before Court, 1998

Welcome to Shadows Over Amsterdam

A World of Darkness Roleplaying Community set in The Netherlands.

We're currently focused on Vampire: The Requiem and the Core mortal game and ere a young community of both experienced and inexperienced roleplayers alike, who would love for you to join us as we explore the dark mystery that is the World of Darkness. Our site is still under construction, but you can already get involved by logging onto our forums and by browsing the information on the setting we've created on our wiki. You can even start work on writing up established characters that have been in our city for a while, so you can start with a fully fleshed out history and background for your character when play begins. Hopefully you'll find us an interesting and worthwhile choice to roleplay with.

See you soon.

March 20th Update - A Wild Travio Emerges!

All right, I consider this a "state of the site" address at this point. The main website layout will probably remain how it is; I've taking a shine to it and all the test code was written with this particular design in mind. Obviously, I'm too lazy to change it to match another layout, so this is what things'll look like (though the final version will have a much cleaner and quicker loading edge to it - hopefully - and take advantage of some of the things I can do with PHP). In that regards, the layout is finished (aside from a few small quirks). The forums layout is currently way down on my list, so I'm afraid you'll have to live with the current hard to read one until I get a few free moments to fix that up.

I've been working slowly on getting the database done and, instead of slowing the game down by waiting on me to finish it, we've taken a step around and started work on getting a chat up and running. For the time being, it won't be as fancy as some of the others feature-wise but it'll look good - Lawine's ensuring that with his manipulation of the pixels in the Photoshop, as well as me hijacking four computers overnight tonight to make sure things look good in multiple browsers in multiple resolutions (tests will be done in both IE and Firefox, as much as I hate that piece of Microsoft trash). Aside from a few small glitches, it's looking pretty good in Internet Explorer at the moment, though the same things that make it look good there make it look just a little bit off in Firefox (*sad*).

That said, given some proper progress, I should be able to get the chat off the ground and ready for a bit of testing in the next couple of days. All I have on my schedule between now and Saturday, when I go back to work, is a couple raids on WoW, and I'll make sure I stay awake after them to do some work on the chat; tentatively, I'd give a ballpark date of the 28th as a date for a useable chat, though it could change in either direction based on how smoothly things go.

- The Codemonkey
February 12th Update - Slowly but surely

Our website is currently still under construction, and we apologize for any delays in bringing things online. Real-life unfortunately does take precedence sometimes, and so we've been unable to commit as much time to developing the site as we would like. That said we are still very serious about making this site work, and are continuing to flesh out the setting whilst working on the technical side of things. Please stay with us.

In the mean-time, if you're interested in playing with us, check out our forums and wiki, both excellent sources for information about what we've done with the World of Darkness setting. Hopefully we'll hear from you soon!

- Shadows Over Amsterdam Sooper-Staff-Team

(btw: don't freak trav, i was testing a design, there's backups in case we don't like it :-) )