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Desecrate
Desecrate (Nightmare 2, Protean 2)
The user infuses the area with a latent form of Dread, by smearing the ground, walls, doors, or any other permanent landmark with their vitae the user wards the area against intruders. The vitae may be smeared, drawn in arcane patterns, or painted into horrifying frescos, disapearing from normal view once finished (or for extra fright: flickering lights, lightning strikes, and Auspex might momentarily reveal the 'brushstrokes'). The vitae seeps in and activates Dread once someone other than the user enters the room, it has as many successes as were rolled when using this devotion. It lasts for one scene or until daybreak, an exceptional success allows it to function again on another night. Desecrate lasts until activated or clear, direct sunlight bathes the area for a whole day.
Mechanics
- Cost: 1 Vitae, 1 Willpower
- Dice Pool: Manipulation + Expression + Nightmare vs. Composure + Blood Potency
- Action: Instant; contested and reflexive
Results When applied to a room, and someone other than the user of this devotion walks in, he rolls Composure + his Blood potency against the successes achieved on the activation roll, if he loses the contested roll, he falls under the effects of Dread.
This power costs 12 experience points to learn.