Shadows over Amsterdam

Because somehow, we're still here.

Smothering Will

Smothering Will ( Auspex 4 + Dominate 3)

Ventrue labor under the misconception that their clan does not produce able warriors. While this is not entirely the case of course, some Lords favor this devotion to chastise overconfident opponents. The devotion allows the formidable will of the vampire to actually batter a victims physically. Dominate provides the punch and Auspex provides the vehicle.

The vampire's will causes the body of the victim to spasm, inflicting damage as it twists and contorts due to the misfiring of the brains commands. If someone was to be killed with this devotion their brain would show no damage and there would not necessarily be anything to explain the violent fit that killed the person. The spasms are painful and can tear ligaments or even fracture bones. As such deaths can be a reason for questions and investigation, this devotion is neither common or regularly used as it can skirt the edge of the masquerade. It is not a kinetic attack of any sort and it grants no ability to manipulate the environment. As with dominate eye contact is required.

Mechanics

  • Cost: 1 willpower on mortals. 1 willpower and 1 vitae on supernaturals
  • Dice pool: Manipulation + Medicine + Dominate – Resolve + Blood Potency
  • Action: Instant, reflexive resistance

Roll Results:

  • Dramatic failure: The attempt goes horribly awry and the user is subject to a massive headache taking 1 bashing damage and suffering a -2 to all actions for the rest of the scene.
  • Failure: Nothing occurs.
  • Success: The victim takes 1 bashing damage per success as their body jerks and twist painfully. The victim must also make a Dexterity + Athletics roll to remain on their feet, successes must be equal to damage inflicted.
  • Exceptional Success: The contractions are so violent that the victim will suffer a –3 to their next action as well as the vicious amount of damage.

This power costs 24 experience points to learn.


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